Continuing with the ear model I have begun modelling the back of the ear and the part where it joins onto the head.
I started by selecting the outer edges and extruding them out to add some depth to the ear. Then I extruded them inwards using the scale tool while holding shift.
In order to make attaching the ear to the head easier I had to reduce the amount of polygons leading from the ear to the head itself. I did this by creating polygons manually which is slightly visible in the screenshot above.
Next I deleted some polygons on the side of the head where the ear will be attached and lined up the vertices from the edge of the ear model to the head using vertices snap. I also had to manually create polygons (keeping them in quads) so that they line up correctly with the existing head vertices. Once lined up I attached the ear model to the head using the attach tool and did some tidying up.
The above screenshot shows how it looks with turbosmooth on. Not bad, it represents my ear fairly well and flows well due to the keeping all polygons in quads.
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